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Centurion

Twenty day of work studying unreal subsurface scattering,  anatomy. 35k Tris poly count.
Made using Zbrush, Maya, Mudbox ,Substance Painter, Unreal 4 and Photoshop.
Final shot
render frente - substance.png
Real-time review in unreal
Wireframe topology check
wireframe.png
37k tris
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