Bio

Olá !

Meu nome é Ahldain Michael, sou um artista digital formado em jogos digitais em Belo Horizonte, pela universidade FUMEC.

Atualmente eu vivo no Brasil e trabalho como freelancer.

Hi !

My name is Ahldain Michael, I'm a assossiate's degree in digital games in Belo Horizonte, university of FUMEC.

I currently live in Brazil and work as a freelancer.

Experiência de softwares / Software expertise

Maya - 6 years - Modeling, Rigging, Animation, Rendering (V-Ray/Mental ray)

Unreal - 6 years - Setup scene and materials and basic nodes programing.

Photoshop - 6 years - Mastered

Zbrush - 5 years - Mastered

Mudbox - 5 years - Texture composition and painting

xNormal - 4 years - Map Transfer to generate Normal/Occlusion/etc

Marmoset Toolbag - 3 years - Set up materials and textures to check final work results

Marvelous Designer - 1 years - Cloth creation applying gravity, getting deformation results

Substance Painter - 1 Years - Painting any map directly at the low-poly model

Intermediary/Additional Skills

Affter Effects

Premiere

Audition

 

Participação em worshops de arte 3D e escultura tradicional

Participation in 3D art and Traditional sculpting workshops

2016 - Traditional Sculpt with Alex Oliver

2017 - Scifi character modeling - ministered by Rafael Souza

2018 - Classic Sculpt inside Zbrush - ministered by Rafael Souza

2019 - Topia event classes- ministered by Rafael Souza, Glauco Longhi, Igor Catto, Alex Oliver

 

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©2018 by Ahldain Michael